Kinaesthetic Communication Device
Dave Brinda @ stock.adobe.com
A communication device that allows users to go beyond visual stimulation with the help of simulated touch, pressure, force, and other sensations for augmented, mixed, and virtual reality experiences. The device is equipped with motion-capture technology, along with different points of vibration, as well as electrostatic brakes and piezoelectric actuators for cutaneous haptic feedback. Some devices include biometric sensors to collect vital data signals, helping record and improve performance.
They are most commonly worn on the fingers, allowing people to use their hands in a virtual world as if they were in a concrete environment. Recently, new developments have been released in the shape of full bodysuits similar to surfing wetsuits for full-body experiences.
These interactive devices use motion capture technology to collect real-time data regarding dexterity along with sensor data, mixing it with the 3D information provided by the simulation software or the game in play, helping users perceive and handle virtual objects. Some simulations may let the user tactilely explore virtual data, enabling them to manage and change the virtual object's properties with the movement of their fingers and hands.